Halo On Windows Vista

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Re: Where art thou Bum?

  •  10-31-2007, 8:44 PM

    Re: Where art thou Bum?

    Yea we don't blame you all for having a very shotty product; most people (myself included) tend to commend you specifically because you're willing to put your face on your product. Within the first couple of days you gave me your email address to have direct correspondance based on the number of issues found in the game. Its very rare to find even real salespeople who believe in the handshake ethic.

    You're always very candid in pointing out that there is a problem; that is a quality I commend. The true problem is the vast amount... and the lack of support for them. While we realize there is only so much a small team can do, particularly for a game which isn't even theirs; there should have been at least some effort made towards fixing them. Re-enabling the frame limiter which already was installed to allow for a cap of 30FPS is something that shouldn't take 6 months (and still nothing) to complete. Depending on how jittery the framerate is for various people, it could have made the game unplayable.

    The truth is -- no matter how much pain we feel of each other's... Halo 2 Vista is shelfed (yes that is spelt correctly). It just was not a good product. When a product is just plain not good... people will tend to blame the most obvious people responsible. It doesn't mean we don't understand your pain... it just means that it will be harder to accept future products. In the back of our minds there always will be that "Jee, should I put down another 50$ on this too? That last time... ehh..."

    Its something that will need to be overcome... and frankly its not to be unexpected.

    Don't misinterpret complaints as personal attacks (except by the usual suspects), we want this product to be good more than anyone. Obviously, of course, we put down the 50$ investment on it. That's how money works.

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